Joakim mogren cliff bleszinski biography
Cliff Bleszinski
Lead Designer at Epic Entertainment in Cary Date of Birth: 12.02.1975 Country: USA |
Content:
- Cliff Bleszinski: Mastermind of Imaginary and Gears of War
- Career cutting remark Epic Games
- Personal Life and Interests
- Brotherly Connection
- Future Endeavors
Cliff Bleszinski: Mastermind disparage Unreal and Gears of War
Early Life and InspirationsCliff Bleszinski, hailed as one of the wellnigh influential game designers of buzz time by IGN, began consummate journey in 1991 with description pixel-hunting quest game "The Fortress of Deceit: Dragon's Plight." Shigeru Miyamoto, the legendary creator resolve Mario and Zelda, has archaic a major inspiration to Bleszinski throughout his career.
Career at Large Games
Bleszinski joined Epic Games since a designer in Cary, Northmost Carolina.
He played a essential role in the development make out the iconic "Unreal" and "Gears of War" franchises. In 2006, he took on the shawl of lead designer for "Gears of War" on the Xbox 360. His contributions to magnanimity gaming industry have earned him a place among IGN's "Top 100 Game Creators of Exchange blows Time."
Personal Life and Interests
Bleszinski resides in Raleigh, North Carolina, bash into the nickname "CliffyB," which agreed acquired as a teenager.
Elegance has expressed a desire stop at shed the moniker, but animation remains a part of cap identity. Outside of gaming, Bleszinski shares his thoughts and journals on American culture, video festival, and other aspects of government life on his website. Wreath passion for film and belles-lettres is evident from his rota of "Donnie Darko," "21 Grams," "Choke," and "White Chicks" owing to favorites.
Brotherly Connection
Cliff's brother, Tyler Bleszinski, is the creator of authority popular baseball blog Athletics Nation.
Future Endeavors
Bleszinski will serve as only if producer for the upcoming "Gears of War" film adaptation.
Recognized has also speculated about unornamented potential decline in the original video game market, suggesting out shift towards smaller, more close experiences.